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Nov 06, 2015 The 15 Best PlayStation 4 Games of 2018 By Garrett Martin and the Paste Games Writers December 6, 2018; The 15 Best Switch Games of 2018 By Garrett Martin and the Paste Games Writers December 21, 2018. The most recent in the series, Star Ocean: Integrity and Faithlessness, is the best way for a new player to check out the series. Star Ocean is one of the first games to test out the popular choice-based dialogue series that alters the course of the game. A rich adventure across space and time, Star Ocean is a solid. Released by Namco in 1981 Galaga is a space ship shooting game. Galaga is similar to Galaxian because it's a sequel. The player controls a spaceship and shoots at groups of alien ships above that occasionally attack. Defender Defender is one of the most well known space ship shooterclassic arcade games. Raiden Space Ship Game.
What are the best space games on PC? Featuring the biggest Steam games, like Kerbal Space Program, and the best free games, such as Eve Online, these are the most sensational space epics around.
- 22 Best Space games for Playstation 4. The order in this selection is not absolute, but the best games tends to be up in the list. The latest addition in this selection are Crazy Soccer released the 28 June 2018 and ranked #15, EVE: Valkyrie - Warzone released the 26 September 2017 and ranked #12, The Long Journey Home released the 29 May 2017 and ranked #4.
- This is a video game developed by Frontier Developments where players will set off on a massive open world experience. The game starts players off with a bit of cash and a spaceship, the rest is.
- Jumpgate is a deep, well-designed game that incorporates the best elements of space-combat simulations and role-playing games.
Trying to pick out the best PC space games is a galaxy-sized question. Developers have been churning out space adventures since the ‘70s, and with everyone getting excited about Jupiter, and with Kickstarter and crowdfunding allowing studios to strike out alone, we’re currently just a teensy bit obsessed with what’s beyond our little blue and green marble.
While we wait for E.T. to return our numerous missed calls, let’s kill the time by playing some amazing intergalactic adventures. Kick Collector ass in Mass Effect 2. Mess around with adorable rocket science in Kerbal Space Program. Stare in awe at the sheer vastness of the universe in Eve Online. If you’re looking to go where only Bill Shatner and chums have boldly gone before, these are the best sci-fi and space games on PC. Just remember… no one will hear you scream.
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The best space games are:
play now!Star Trek Online
In movies and online, Star Trek has come a long way in a comparatively short space of time, though arguably it’s the initially troubled MMO that’s had the longest journey. Ravaged a little upon release for effectively being a bad fit, Star Trek Online has ended up filling its replica uniform rather well, and is now regarded as one of the best MMORPGs around.
It’s helpful to think of Star Trek Online not just as a game that manages to capture the spirit of the Roddenberry-enforced universe – with its pioneering forays into the unknown, tactical one-on-one battles, and meeting with curious aliens with an abiding love for human history – but as being part of an online fan convention. Players display their affiliations for TOS, TNG, or DS9, indulge their series knowledge and take part in various games on the side, namely via structured away team missions and battles in space. Being a game funded by microtransactions, you can also buy loads of tat, but the point is that Star Trek Online is not so much a sim for gamers who like Star Trek, but a hang-out for Star Trek fans who like to game.
And there’s a lot of game to like, from the way in which you develop your character and bridge officers, to playing through regular episode missions. It’s akin to riding an open-topped shuttle around every nook of Trek lore and history. Where the game excels, however, is during open team space battles, in which small groups of player ships combine to bring down indomitable NPC vessels. With a need to manage shields and power levels, consider speed and positioning, veteran fans of the Starfleet Command games will find much to engage, especially when part of a well-drilled team of frontline and support vessels tearing up the galaxy.
While Star Trek Online came out many, many years ago, it’s still receiving regular content updates and even expansions. The most recent one, Rise of Discovery, tells the story of a pivotal moment in the lives of both Gabriel Lorca and Ellen Landry. You get to experience the events that lead to the first episode of Star Trek: Discovery, plus there’s an overhaul to how you unlock the best ships in the game, making this a much kinder update for new players.
play nowStar Conflict
Star Conflict is a dogfighting free MMO that sees pilots clash amid asteroid belts and above planets in fast-paced scraps. While it’s mostly concerned with PvP battles, you can grab a few quests, explore ruins, and dabble in a spot of crafting.
It’s the ships that make the game, of course. From nimble fighters to beefy frigates and bulky destroyers, there are a copious number of vessels to unlock and upgrade, determining your role in whatever conflict you find yourself duking it out in. There are over a hundred ships to choose from, but getting access to them all takes some doing.
There’s a metagame, too, as you fight for your chosen faction, hunting down foes and getting in pitched battles in an effort to spread your group’s influence and net yourself some lovely rewards.
No Man’s Sky
Space is an unconquered and never-ending vista. That desire to explore the unknown also forms the attraction of Hello Games’ No Man’s Sky, which uses procedural generation to ensure that you’ll never reach the end of its recreation of space, which has over 18 quintillion planets to explore.
Exploration isn’t all you’ll do in No Man Sky, however, as you’ll need to find ways to survive. Paramount to your success in doing that is mastering the game’s trading and combat. No Man’s Sky didn’t have the smoothest launch, but a heap of updates has steadied the ship since, adding everything from deep sea exploration to base-building – maintaining a dedicated a loving fanbase that bought a billboard to say thank you.
Eve Online
This has been the preeminent space game for so long that you might be forgiven for thinking it’s the only space game in existence. Unquestionably, Eve Online is one of the most interesting, partly down to the fact that its half a million online inhabitants play on the same mega-server rather than having to endure the severed realities offered by its many fantasy contemporaries.
Spaceship Video Puddle Of Mudd
Players join together to form fleets that number in the thousands, and alliances in the tens of thousands, all laying siege to entire regions for months on end, supported by an extensive supply chain of miners, traders, researchers, and manufacturers. In terms of scale and substance, there really isn’t anything else like it. For example, an Eve ship worth 309 billion ISK – one of just one of three in existence – was destroyed by a spy embedded in the ship’s owner’s organisation. Yes, there’s nothing quite like the stories generated by Eve’s astonishing community. Recalbox 4.1 download.
The game is not without its downsides. It has a reputation for being bastard-hard to get into, but after updates to the user interface, graphics and the near-constant streamlining of some of the game’s more obscure systems, the Eve of today is no more difficult to approach than its single-player bosom buddies X and Elite. It’s also receiving regular updates like the recent Eve Online: Onslaught expansion, so you can always look forward to something fresh.
Much more of a concern for the newcomer is how difficult it can be to succeed, especially if your aim is to carve out a small empire for yourself within a few weeks, but you can give yourself a fighting chance with our Eve Online beginner’s guide.
Stellaris
Build Your Own Spaceship Game
Stellaris, Paradox’s 4X grand strategy hybrid, makes space surprising again thanks to event chains that are, at first, evocative of Crusader Kings II, but end up going much further. In Stellaris, you should expect mutant uprisings, robotic rebellions, and the discovery of alien texts that make your citizens question their place in the galaxy.
It’s not just a 4X game; it’s a galactic roleplaying game and empire sim, bestowing a vast array of options upon players, allowing them to create unique, eccentric, space-faring species. You can play as a fundamentalist society built on the backs of slaves, or hyper-intelligent lizards that rely on robots whether they are fighting or farming. The robust species creator and a multitude of meaningful decisions mean that you can create almost any aliens that you can imagine.
Read more: Check out our Stellaris review for our complete verdict
And underpinning all of that is the game’s focus on exploration. While most space 4X games stick with one method of interstellar travel, Stellaris gives you three to choose from, each with their own strengths and counters. In one game, the galaxy might be a network of hyperlanes, but in the next, you might find yourself building wormhole stations and blinking across the galaxy.
Stellaris’ multiplayer isn’t to be overlooked either, transforming decent human beings into Machiavellian alien tyrants at the drop of a hat.
Elite Dangerous
30 years since it first graced the BBC Micro, the Elite series returns in the form of Elite Dangerous. It’s been around for a while in alpha and beta forms, enough time to be written about thousands of times and played by countless pirates, bounty hunters, traders, and explorers. So we already knew it was going to be a bit impressive.
Our playground is a whole galaxy. Not just any galaxy, either. The Milky Way is the setting of Elite Dangerous, built to terrifying scale. It’s a galaxy populated with black holes, gargantuan suns, space anomalies, and spaceships that flit around like tiny specks of dust on an inconceivably big table. It’s still familiar and authentically Elite, but elevated by tech that would have boggled minds in 1984, when 256 planets was massively impressive. How you carve out a life in this galaxy is much the same, though, whether you become a trader, filling your cargo hold with algae and microchips, or a mercenary, fighting in an interstellar war.
It’s great, and thanks to Elite Dangerous mods, players are improving it with things like chatting ship AIs that react to voice commands. Frontier also continues to fatten it up with free updates along with the Elite: Dangerous’ Horizon expansion. And if you’re lucky enough to have an Oculus Rift, then you’re in for a treat, right up to the point where your ship spins out of control and you dive head-first into a sick bag.
If that’s got you excited to strap into a Cobra and hurtle into the inky black, get your space adventure started with our Elite: Dangerous guide.
Kerbal Space Program
The first order of doing anything in space is, of course, to get there. Unfortunately, most games in this otherwise splendid list make the rather wild assumption that rocket science isn’t all that important and skip to the business of spreading violence, free market capitalism, and all manner of other human diseases to all corners of various galaxies. Thankfully, the space program to which the Kerbals fatefully apply is rather more grounded in reality, in the sense that the aim of the game is to avoid crashing into the stuff.
Kerbal Space Program is ostensibly about trial and error, first in building a vessel capable of getting its payload off the ground, which is relatively easy, second by actually getting the damn thing launched and steered into some kind of orbit. You soon realise that getting past the Karman Line is one thing, while delivering your payload safely to its destination another entirely. Thankfully, because your gurning passengers seem quite happy to be sacrificed for the greater good of the basic understanding of astrophysics, the trial and error is every bit as involved and entertaining as any fleeting success.
As you’ll read in our Kerbal Space Program PC review, there’s plenty of successes to aim for: reaching the Mun (nee Moon), deploying a modular space station, and mining on distant planets are all attainable, albeit after a great deal of crushing but entertaining failure, made bearable thanks to a combination of hard science unpinning a soft and cute interior. As well as being a bloody good space game, KSP may well be the most entertaining community-enriched sandbox games since Minecraft – massively helped along by Kerbal Space Program mods.
Eve Valkyrie
There are a lot of pretty cockpits in VR, but Eve creators CCP did it best when they hired Mirror’s Edge producer Owen O’Brien to head up their scrappy space dogfighting simulation game.
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Like the parkour cult classic, Eve Valkyrie is lent unparalleled first-person immersion through a hundred tiny touches in animation, art, and sound design – from the way your ship tips forward as it accelerates out of the hangar, through the sight of your arms at the control panel, to the muffled roar of your thrusters.
![Old spaceship shooter game Old spaceship shooter game](/uploads/1/2/4/8/124859429/410483808.jpg)
What Valkyrie captures that other space games don’t is scale – the sense that you’re piloting a rubber duck in a bath owned by Eve giants like the Amarr Titan. It’s impossible not to become acutely aware that you’re only a cracked windscreen away from a cold and unforgiving void, with just your manoeuvrability saving you from the ferocious and unyielding fire of enemy players. It’s no surprise Valkyrie is one of the best VR games on PC.
Endless Space 2
Story, a 4X designer would probably say, is something that emerges naturally from the interplay of systems in a strategy game – the clash of borders, an unplanned war. Amplitude Studios don’t think that’s much of an excuse. They’ve stuffed Endless Space 2 with as much science fiction as it can contain – and given that it’s got whole galaxies to fill, that’s plenty.
Here you’ll meet living crystals, tiny dragons, recycled war machines and millions of clones of a bloke named Horatio. It’s a universe teeming with offbeat ideas to enjoy, and then enslave, if you’re that sort of explorer. If not, you can play as a bunch of sentient trees and spread olive branches throughout known space.
There’s less left to the imagination than in conventional grand strategy – scraps are resolved in a beautiful 3D battle engine that sees your elaborate ships drift together in the void in a dramatic, interplanetary ballet. It’s like Football Manager, but with chrome, faster-than-light monoliths. Isn’t that what Sega’s catalogue has been missing until now? If you still need convincing then just read our glowing Endless Space 2 review.
The Ur-Quan Masters
Here a quick sell for The Ur-Quan Masters: it’s not only free, it’s also one of the best free PC games you’ll ever find.
Played from a top-down perspective, UQM is a hitchhiker’s’ fight for the galaxy in a game of exploration, diplomacy, role-playing, and combat. You play the commander of a lost research mission sent to re-establish contact with Earth. However, upon reaching the Sol system you soon discover the third planet has been conquered by the unpleasant Ur-Quan. Without the means to free the planet’s inhabitants or oppose its oppressors, your quest is then to head out to distant worlds and find the resources, allies, and clues to help overcome the three-eyed tentacle-beasts that hold humanity in bondage.
While UQM’s flight model isn’t much more evolved than a game of Asteroids, the extensive galaxy, populated by hundreds of planets, stars and moons – all of which can be scanned, visited, and plundered – making for a deeply involving game. Constantly having to land on planets and collect materials to trade can get a little tedious, but discovering ancient secrets and conversing with the game’s 18 unique and often hilarious races (20 if you separate the Zoq from the Fot and Pik) more than makes up for having to constantly take in so many identikit planets. If meeting the cowardly Captain Fwiffo doesn’t make you immediately fall in love with the game then you’re probably dead inside.
Homeworld Remastered Collection
Homeworld’s the sort of game that gets inside your head and just stays there. It originally came out 15 years ago, eventually spawning an expansion, an excellent sequel, and most recently, Homeworld Remastered Collection. It’s a series that remains unsurpassed. It’s also one of those rare strategy games that has a great story; both tragic and hopeful, filled to the brim with tension. It’s a voyage of discovery, of learning about the past and desperately struggling to create a future. It’s beautiful and a bit sad.
Thanks to Gearbox’s Homeworld remastering efforts, one of the best old games is even more beautiful. Now the game looks like it does in our memories, even those clouded by nostalgia, with its beautifully detailed ships and its gargantuan space backdrops. And, thanks to its minimalist UI, none of that beauty is obscured.
Watching the game in action is like viewing an epic ballet. Tiny ships fly in formation in all directions; massive, heavily armed capital ships float around the vast mother ship; diligent resource gatherers work away to fuel a massive undertaking. Even the biggest vessels are dwarfed by the size of the 3D maps, and when the camera is zoomed out, they look alone and vulnerable. Which is exactly what they are.
- More Star Trek Online:
Master of Orion 1 + 2
Fans have been arguing since last century over which of the Master of Orion games is the better of the series and they only seem to agree that the third most definitely isn’t it, which makes the widely-available double pack featuring the first two MOOs something of an essential and stress-free purchase – at least until Wargaming finish their MOO reboot with the help of some “key members” of the original team.
Released in 1993, Master of Orion took the concepts of Sid Meier’s classic turn-based Civilization and applied it across a galaxy of planets rather than one, so that instead of various flavours of human settlers and terrestrial biomes, players were given a wide range of planet types and races to control and conquer, such as the Silicoids; able to thrive in the most hostile of environments, albeit at a glacial reproductive rate.
While the driving force behind Master of Orion and all of the best strategy games since has been technological advancement and colonialism, this was the first game of its type to really nail diplomacy and offer a route to victory in which some measure of galactic peace could be achieved. The sequel went even further, with customisable races and a political victory that required you to be elected as the Supreme Leader of the galaxy.
What is undeniable is that MOO I and II are important historical references, as seminal an influence on turn-based space conquest as the first two Doom games were establishing and defining the FPS. Unlike Doom, however, MOO has cast such a long monolith-shaped shadow over the entire space game genre that many would argue that the Orion games have yet to be eclipsed.
Mass Effect 2
Admittedly, there’s not much fizzing and fwooshing of spaceships to be enjoyed in Mass Effect, but it’s still a planet-hopping, alien-seducing space adventure, and one of the best sci-fi RPGs you’re likely to play.
Mass Effect 2 merits inclusion here for two reasons: one is the obvious strength of the story and the characters, a story that started strong in the first game and blossomed throughout its middle act to such a degree that the conclusion was always going to wilt a little. Secondly, in spite of a complete lack of direct spaceship control, you felt not just part of a crew, but in command of a functioning ship with an ability to explore the galaxy.
Related: Check out the best Star Wars games on PC
Parallels have been drawn – not least by Bioware themselves – between the Mass Effect trilogy and the classic exploration series Starflight, which was notable in the late 1980s for being one of the very first space exploration games and is notable today for not having been bettered in that regard since. In terms of storyline, with all that ancient technology end-of-the-world-as-we-know-it gubbins, Mass Effect’s storyline is remarkably close to Starflight’s. Indeed Starflight could almost be seen as the ’70s original to Mass Effect’s BSG-style gritty reimagining, only without the risible Galactica 80 spin-off series to besmirch its reputation.
In case you’re wondering why any of the series’ newer entries aren’t here, read our rankings of the best Mass Effect games.
FTL: Faster Than Light
Space is awful and will probably kill you: that’s the lesson FTL attempts to impart on brave spacefarers. The permadeath ship management game is, on the surface, a simple race to deliver information to the hands of your allies, but you’re being chased. With every diversion explored, the enemy fleet gets closer and closer, and even if you do stay ahead of them, random death lurks around every corner.
Random violent encounters, shopping sprees, new worlds and races, unlockable ships and configurations, loads and loads of weird and wonderful weapons and tools – there’s so much in FTL that every game has the potential to be dramatically different. One could see you managing a tough vessel that employs ion cannons to disable enemy systems and drones to pepper them with lasers. Another might inspire you to use mind control to defeat your enemies, or teleporters to fill their ships with your own crew.
So much can go wrong. Sometimes it’s your fault, like when you mess up a fight and end up rapidly attempting to patch up hull breaches and put out fires. But sometimes luck just isn’t on your side, like when you agree to help a space station deal with a plague and one of your crew gets sick. But every failed attempt is a complete story full of adventures and misadventures, and a great excuse to make another valiant attempt.
Distant Worlds: Universe
Another 4X game to add to the list, but really, Distant Worlds is whatever you want it to be, and we were rather taken with it in our Distant Worlds: Universe review. It’s an exploration game where you have one vessel that’s part of a massive empire, and you spend the whole time flitting around the galaxy. A trade game, where one eye is always on your bank account, while the other is hungrily looking at aliens, searching for good deals and diplomatic opportunities. A game where you are the master of everything, sticking your finger in every conceivable pie, from military matters to colonisation.
It’s huge; mind-bogglingly, overwhelmingly massive. An entire galaxy is simulated from private traders going about their business, to pirates getting up to no good. It’s the most ambitious 4X space game that you’re ever likely to find.
At its core, it’s a tool for creating your own galaxies to play in. Players can curate the game to such a degree that one game could bear no resemblance to the next. Everything from the age of the galaxy to the aggression of pirates can be dictated before a game even begins.
Star Wars: TIE Fighter Special Edition
LucasArts might be gone, and one could argue that it died long before it officially shut down, but we’ll always have reminders of what it once was, with brilliant games like Totally Studio’s phenomenal Star Wars: TIE Fighter, the villainous sequel to X-Wing.
Its predecessor was great, there’s no doubt about it, but TIE Fighter’s campaign lets you play as an Imperial, and the Devil is always more fun. It was also, across the board, an improvement over X-Wing, from its graphics – now very dated, admittedly – to a targeting upgrade that allowed pilots to focus on specific parts of an enemy capital ship or station.
This isn’t some arcade space shooter like its not-quite-successor, the Rogue Squadron series. This is a space sim first, which comes with greater complexity but also greater control. For instance, if you’re being battered by laser fire from a pesky X-Wing and your ship’s been damaged, then you assign the order in which systems are repaired, allowing you to prioritise so you can survive for a few more seconds. Just enough to win the fight.
Being an oldie, expect a wee bit of fiddling to get the best experience. Thankfully, we’ve got a Star Wars: TIE Fighter beginner’s guide, which should save you from some potential problems.
Sins of a Solar Empire: Rebellion
A game that successfully manages to combine the very best of 3D real-time strategy – albeit without a proper single-player campaign – with the kind of empire building offered only by the very top 4X games.
Sins of Solar Empire: Rebellion is played across a user-defined network of stars. Players begin forging an empire around the gravity wells of planets with shipyards, research outposts, extractors, and defence systems, then assemble fleets combining frigates, corvettes, cruisers, and capital ships to map and eventually conquer neighbouring systems.
In earlier versions of Sins of a Solar Empire, conquest was largely achieved in the time-honoured RTS fashion of dragging a huge box around every single damn ship you owned and directing them towards the enemy systems so as to allow sheer force of numbers to win the day. However, with the introduction of diplomatic victories in a previous expansion and research and occupation victories as part of 2012’s Rebellion standalone – not to mention new Death Star-like titan ships as a much-needed counter to the ultra-defensive starbases structures – the stalemates that would often cause games to peter out can be pursued as potentially winning strategies. And let’s not forget about the mods that let you play out your Star Wars or Battlestar Galactica fantasies.
Related: After something fresh? Here are some great new MMOs to play
That’s our pick of the best space games on PC. While we have you, why not check out some of the most exciting upcoming PC games, or if you’re in the mood to read about the absolute greatest titles of all-time, check out our list of the best PC games. Powershell 5.0 download windows 10. In the meantime, lose yourself in the space epics above. Hopefully, by the time you’re done playing them, that bloody rude E.T. will have finally checked his voicemail.
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This is a comprehensive index of commercial, indie and freewarespace flight simulator games. The list is categorized into four sections: space flight simulators, space flight simulators with an added element of combat, space combat simulators with an added element of trading, and unreleased space flight simulators.
A spaceflight simulatorgame is software that allows the operator to experience spacecraftspace flight in outer space with the added elements of gameplay. There are many different types of simulators. These simulators range in purpose from pure simulation to sheer entertainment. Space flight occurs beyond the Earth's atmosphere, and space flight simulators feature the ability to roll, pitch, and yaw. Space flight simulators use flight dynamics in a free environment; this free environment lets the spacecraft move within the three-dimensional coordinate system or the x, y, and z (applicate) axis.
- See Lists of video games for related lists.
Space flight simulator games[edit]
Title | Rating | Release year | Developer | Publisher | Platform | Notes |
---|---|---|---|---|---|---|
A-OK! Wings of Mercury | N/A | ? | Joe Nastasi | Apogee Development, Ltd. | OS X, Microsoft Windows | Mercury spacecraft simulator |
Apollo 18[1] | N/A | 1987 | Artech Digital Entertainment | Accolade | Commodore 64 | |
Apollo Simulator[2] | N/A | 2006 | Stephan Guenther | SpaceDreamStudios | Windows | |
Apollo 18: The Moon Missions[3] | N/A | 1999 | AIM Software | Project Two | Windows | |
Artemis: Spaceship Bridge Simulator | 4.0 / 5 (iOS) | 2010 | Thom Robertson | Thom Robertson | Windows, Android, iOS, WINE | Multiplayer co-operative spaceship bridge simulator |
Buzz Aldrin's Race into Space | N/A | 1992 | Fritz Bronner, Michael McCarty | Interplay | DOS | More of a turn-based strategy/management sim, with no space flight |
Eagle Lander 3D[4] | N/A | 2002 | Ron Monsen | Ron Monsen | Windows | |
Empty Epsilon | N/A | 2017 | Daid & Nallath | Daid | Windows, Linux, MacOS | Collaborative spaceflight using various controls over LAN or WAN. Focuses on crew interaction, with elements of combat and training. Supports LUA scripting. |
F-Sim Space Shuttle | 4.6 / 5 (iOS) | 2012 | Ledinsky Software GmbH | Ledinsky Software GmbH | Android, iOS | Realistically simulates the landing of the Space Shuttle with different challenges. |
Kerbal Space Program | N/A | 2015 | Squad | Squad | Windows, Mac OS X, Linux, Xbox one | Released in 2015 following 2 years of early access development. Features game modes allowing the player to either administrate their own space program or freely explore the fictional star system. Extremely moddable. The Kerbol system is 1/10th the size of the Solar System. |
Liftoff[citation needed] | N/A | 2002 | Entertainment Technologies, Inc. | Entertainment Technologies, Inc. | Windows, Mac OS X | |
Lunar Explorer: A Space Flight Simulator[citation needed] | N/A | 1986 | EduWare | Electric Transit, Inc. | DOS, Macintosh | |
Lunar Flight | N/A | 2012 | Shovsoft | Shovsoft, Headup Games | Windows 7, XP, Macintosh | Lunar module simulator providing a variety of mission types involving transporting cargo, acquiring data at survey locations and locating lost cargo. |
Lunar Pilot[citation needed] | N/A | 2004 | Things-to-Come | Things-to-Come | Windows | Expansion pack for Microsoft Flight Simulator |
Microsoft Space Simulator | N/A | 1994 | Bruce Artwick Organization Ltd. | Microsoft | DOS | |
NEW ORBIT | N/A | 2011 | BLACKISH | BLACKISH | Windows, OS X, iOS, Android | A space adventure with realistic gravitation and a fully voiced story |
Noctis | N/A | 2002 | Alessandro Ghignola | Alessandro Ghignola | Windows, DOS | Occurs in an imaginary universe with futuristic/fictional aspects such as planetary landings and sentient aliens; no weapons or combat |
Orbiter | N/A | 2000 | Martin Schweiger | Martin Schweiger | Windows | Accurately simulates the physics and it is moddable.[5] Released as freeware. |
Project Space Station | N/A | 1985 | HESware | HESware | Commodore 64, Apple II, DOS | Four-part gameplay: administration of a space station program; shuttle launches, using a highly abstracted navigation system; assembling space station parts using an EVA pod; and shuttle landings using a 2D representation. |
Reentry - An Orbital Simulator | N/A | 2018 | Wilhelmsen Studios | Wilhelmsen Studios | Windows | A realistic space flight simulator based on NASAs space flight programmes Apollo, Gemini and Mercury. |
Rendezvous[6] | N/A | 1982 | Wes Huntress | Edu-Ware Services | Apple II | Simulates shuttle launch, rendezvous with space station, and docking |
Shuttle: the Space Flight Simulator | N/A | 1992 | Vektor Grafix | Virgin Interactive | DOS, Amiga, Atari ST | |
Space Shuttle: A Journey into Space[7] | N/A | 1982[citation needed] | Steve Kitchen | Activision | Amstrad CPC, Atari 2600, Atari 5200, Atari 8-bit, Commodore 64, MSX, ZX Spectrum[8] | |
Space Agency | 4.3 / 5 (iOS) | 2012 | Andrew 'Andy' Barry | Nooleus | iOS, Android | Simple arcade style game where the player does missions of varying degrees of difficulty. |
Space Simulator[9] | N/A | 2015 | Brixton Dynamics Ltd | App Store | iOS iPad iPhone, Android, PS3 | Full physics simulation, solar system wide, full scale planets, historical missions. Released for iPad from March 2015 |
Space Shuttle Mission 2007 | N/A | 2008 | Exciting Simulations | Simsquared Ltd. | Windows | |
Spaceflight Simulator | 4.6 / 5 (iOS) | 2017 | Stefo Mai Morojna | Stefo Mai Morojna | iOS[10], Android[11], Windows[12], MacOS, Linux[13] | 2D Spaceflight Simulator with elements of real life physics, scaled planets, realistic gravity and atmosphere. |
SimpleRockets[14] | 4.2 / 5 (iOS) | 2013 | Andrew Garrison | Jundroo, LLC | Windows, iOS, Android, Windows Phone | 2D space simulator for mobile devices with realistic orbital mechanics in a system 1/10th real scale. |
SimpleRockets 2 | N/A | 2018 | Andrew Garrison | Jundroo, LLC | Steam, Windows, Mac, iOS (Pre-Order) | Sequel of SimpleRockets, 3D Rocket builder with full customizability of parts and closer art style to SimplePlanes. |
Space combat games[edit]
Title | Release year | Developer | Publisher | Platform | Notes |
---|---|---|---|---|---|
3D Star Racer[citation needed] | 1994 | BlazeDev | ClickGamer | Windows Mobile | FMV style simulator |
A/X-101 | 1994 | Absolute Entertainment, Micronet | Sega | Sega CD | FMV style simulator |
Absolute Zero | 1995 | Domark | Domark | DOS, Macintosh | |
Acamar Rising | 2005 | Beteo Software and Games | Beteo Software and Games | Windows | |
Ace of Angels | 2002 | Flying Rock Enterprises | Flying Rock Enterprises | Windows | |
Aces of the Galaxy | 2008 | Artech Digital Entertainment | Sierra Entertainment | Windows, Xbox 360 Live | |
Allegiance | 2000 | Microsoft | Microsoft | Windows | Official servers shut down in 2002; as of 2012, developed and maintained by volunteers and free to download from their official site. |
Ambush[citation needed] | 1983 | Nippon Amuse Co. Ltd | Nippon Amuse Co. Ltd. | Arcade | |
Anthelion: The Galactic Alliance | 2003 | PDAmill | PDAmill | Windows Mobile | |
Anthelion 2: Celestial Vigilance[citation needed] | 2006 | PDAmill | PDAmill | Windows Mobile | |
AquaNox | 2001 | Massive Development | Fishtank Interactive | Windows | Sequel to Archimedean Dynasty but abandons much of the trading and privateering for which its predecessor was famous;[15] reviews state the feel is that of a space combat sim[16] |
AquaNox 2: Revelation | 2003 | Massive Development | Encore Software, Inc., JoWooD Productions | Windows | As noted many places, the addition of lasers in an underwater submarine battle makes the look and feel of the game that of a space combat sim[17] |
Ares Rising | 1998 | Imagine Studios | Imagine Studios | Windows | |
Argon 3D[citation needed] | 2006 | Mediaplazza | Clickgamer | Java ME | |
Arvoch Alliance | 2011 | StarWraith 3D Games | StarWraith 3D Games | Windows | |
Astron Belt | 1983 | Sega | Sega | Arcade | Considered the first laserdisc video game[18] |
Backlash: A Turret Gunner Simulation | 1995 | Sanctuary Software Studio | Sanctuary Software Studio | DOS | Also known as Backlash: Assault on Omicron Station |
BattleSphere | 2000 | 4Play/ScatoLogic | 4Play/ScatoLogic | Atari Jaguar | First video game with a 32 player network ability; one of the most rare and expensive games to find |
Bang! Gunship Elite | 2000 | RayLand | Red Storm Entertainment | Dreamcast, Windows | |
Babylon 5: I've Found Her | 2004 | Space Dream Factory | Space Dream Factory | Windows, Mac OS X, Linux | Freeware; uses its own game engine;[19] set in the universe of Babylon 5 |
The Babylon Project | 2004 | The Babylon Project | The Babylon Project | Windows | Freeware mod to Volition'sFreeSpace 2[20] |
Black Prophecy | 2011 | Reakktor Media GMBH | Reakktor Media GMBH | Windows | MMORPG with a maximum number of players on each server limited to 300[21] |
Battlestar Galactica | 2003 | Warthog | Vivendi Universal Games | Xbox, PlayStation 2 | |
Battlestar Galactica: Beyond the Red Line | 2007 | Beyond the Red Line team | Beyond the Red Line team | Windows, Linux, Mac OS X | Freeware mod to FreeSpace Open; in February 2008, it won Mod DB's Mod of the Year Award for Best Indie Game |
Battlestar Galactica Online | 2011 | Bigpoint, Artplant | Bigpoint | Windows, Mac OS X | Browser based MMO |
Battlezone | 1998 | Activision | Activision | Windows, Nintendo 64 | First-person RTS/Tank Commander. Expansion 'The Red Odyssey' - requires original game. |
Blast Radius[citation needed] | 1999 | Pitbull Syndicate | Psygnosis | PlayStation | |
Cellblock Squadrons | 2005 | Super Furious Software | Super Furious Software | Windows | |
Children of a Dead Earth | 2016 | Q Switched Productions, LLC | Q Switched Productions, LLC | Windows | Strategic space combat simulator |
CDF Starfighter | 2016 | Mad About Games Studios Ltd. | Mad About Games Studios Ltd. | Windows, Linux, Mac OS X, Xbox one | CDF Starfighter is a Virtual Reality 90s styled space combat simulator which is inspired by Freespace, Star wars, Wing Commander and various sci-fi TV series such as Babylon 5, BSG, and Space : Above and Beyond. CDF Starfighter offers a story-driven non-linear campaign mode, arcade, free flight and multiplayer. |
Colony Wars | 1997 | Psygnosis | Psygnosis | PlayStation | |
Colony Wars: Vengeance | 1998 | Psygnosis | Psygnosis | PlayStation | |
Colony Wars: Red Sun | 2000 | Psygnosis | Psygnosis | PlayStation | |
Codename MAT | 1984 | Derek Brewster | Micromega | ZX Spectrum, Amstrad CPC | sub-system damage and repair simulation. |
Cosmic Conflict | 1978 | Magnavox | Magnavox | Magnavox Odyssey | |
Creature Shock | 1994 | Argonaut Games | Virgin Interactive | PC, 3DO, PlayStation, Sega Saturn, CD-i | Parts of this FMV game include space combat; these parts are omitted from the PlayStation, Saturn, and CD-i versions |
Darxide EMP | 2003 | Frontier Developments | Frontier Developments | Windows Mobile, Symbian, Sega 32X, Windows | |
Descent: FreeSpace - The Great War | 1998 | Volition | Interplay | Windows, Amiga | |
Darklight Conflict | 1997 | Rage Software | Electronic Arts | Windows | |
DarkSpace | 2000–2014 | Palestar | Palestar Inc | Windows | |
DarkStar One | 2006 | Ascaron | cdv Software Entertainment AG | Windows, Xbox 360 | |
Death Star | 1970s | Gene Ball | University of Rochester | Xerox Alto | Described in 1982 as 'you pilot your Alto down a trench in the Death Star and fire a torpedo in its only vulnerable spot to save the Federation .. No still photograph can describe the fine graphic detail'.[22] |
Deep Space Attack[citation needed] | 2003 | Pimap | ClickGamer | Java ME | |
Destination Earthstar | 1990 | Imagineering | Acclaim | Nintendo Entertainment System | |
Diaspora: Shattered Armistice | 2012 | Diaspora Development team | Diaspora Development team | Windows, Linux, Mac OS X | Freeware game based on FreeSpace Open set in the reimagined Battlestar Galactica universe |
Endless Space® 2 | 2017 | AMPLITUDE Studios | SEGA | Windows, Mac OS X | Endless Space 2 is a Strategic Space Opera set in a mysterious universe. Your story unfolds in a galaxy that was first colonized by God-like beings known as the “Endless”, who rose and fell eons ago. All that remains of them are mystical ruins, powerful artifacts, and a strange, near-magical substance known as Dust. |
FreeSpace 2 | 1999 | Volition | Interplay | Windows, FS2 SCP was also ported to Linux and Mac OS X | In 2002, Volition released the source code for the game engine which is under development as FreeSpace 2 Source Code Project; FS2 SCP is the base to many user created mods |
FreeSpace Port[citation needed] | 2003 | GalacticEmperor | Hard Light Productions | Windows, Linux, Mac OS X | Allows users to play full campaign of original FreeSpace and Silent Threat using updated graphics engine from FreeSpace 2 Source Code Project |
Silent Threat: Reborn[citation needed] | 2008 | GalacticEmperor & Goober5000 | Hard Light Productions | Windows, Linux, Mac OS X | 18 missions based on the original Silent Threat, 8 of the missions are original; all are made possible using the updated graphics engine from FreeSpace 2 Source Code Project |
Destiny[citation needed] | 2006 | Black Bull Studios | ClickGamer | Symbian | |
Drift: When Worlds Collide | 2002 | Redward Studios | Cosmi Corporation | Windows | |
Epic | 1992 | Digital Image Design | Ocean Software | Amiga, Atari ST, MS-DOS, NEC PC-9801 | |
Eve: Valkyrie | 2016 | CCP Games | CCP Games | Windows, PlayStation 4 | Uses virtual reality headsets |
Forced Alliance | 1997 | Ripcord Games | Orbital Studios | Windows | |
FurtherTime | 2004 | Maxim Vorsobine | Maxim Vorsobine | Windows | |
Galactic Command- Echo Squad: Rise Of The Insurgents | 2008 | 3000AD | GameTap | Windows | Also, Echo Squad SE |
Galactic Federation[citation needed] | 2004 | Radivoj Radivojevic | AM-Games | Windows | |
Galactic Gunner[citation needed] | 2009 | Ezone.com | iTunes Store | iOS | Rail shooter style combat |
Galactic Realms | 2004 | Crimson Fire Entertainment | Crimson Fire Entertainment | Windows | |
Hellhog XP | 2003 | StateVector Games | StateVector Games | Windows | |
HomePlanet | 2003 | Revolt Games | 3Map Games | Windows | |
Homeplanet: Play with Fire | 2004 | Revolt Games | 3Map Games | Windows | Expansion to original game, installing the expansion adds multiplayer support to the game[23] |
Inca | 1993 | Coktel Vision | Sierra Entertainment | Windows | Contains a Myst-like FMV graphic adventure game |
Inca II: Nations of Immortality | 1993 | Coktel Vision | Sierra Entertainment | Windows | Also called Inca II: Wiracocha; contains a Myst-like FMV graphic adventure game |
Inca I & II (Collector's Edition) | 1995 | Coktel Vision | Sierra Entertainment | Windows | |
Incoming: The Final Conflict | 1998 | Rage Software | InterplayUS, ImagineerJP | Dreamcast, Windows | |
Incoming Forces | 2003 | Rage Software | Interplay | Windows | |
Inferno | 1994 | Digital Image Design | Ocean Software | MS-DOS | Sequel to Epic |
Interstellar Flames[citation needed] | 2002 | Xen Games, Eon Games | Xen Games | Windows Mobile, Linux, Palm OS, Symbian | |
Independence War | 1997 | Particle Systems | Infogrames | Windows | Released in Europe as I-War |
Independence War - Deluxe Edition | 1998 | Particle Systems | Infogrames | Windows | Released in Europe as I-War Special Edition this installment has the Defiance Expansion Pack; the expansion pack was never released alone |
Independence War 2: Edge of Chaos | 2001 | Particle Systems | Infogrames Entertainment SA | Windows | |
Istrolid | 2016 | treeform | treeform | MacOS, Windows, Linux | Multiplayer Fleet Design Strategy Game. In Istrolid you design your own unique spaceships from a large number of parts to fit your strategy and play style. With no set units or factions you are free to create a fleet where each ship has its own balanced strengths and weaknesses, from basic fighters and bombers to hulking battleships and speedy destroyers. |
Lander | 1999 | Psygnosis | Psygnosis | Windows | Included single and multi-player gameplay; released as a 'Special Edition Pack' which included both CD-ROM and DVD-ROM versions; DVD version included added video cut scenes between missions |
Leo's Space Combat Simulator[citation needed] | 2007 | Leopoldo Bueno Castillo | Leopoldo Bueno Castillo | Windows Mobile | This game is freeware |
The Last Dynasty | 1995 | Coktel Vision | Sierra Entertainment | Windows | Contains a Myst-like FMV graphic adventure game that occurs aboard a giant space station[24] |
Lunar Rescue | 1979 | Taito | Taito | Arcade | |
Mace Griffin: Bounty Hunter | 2004 | Warthog | Vivendi Universal Games | Xbox, PlayStation 2, Windows | Mixed genre game: 80% is first-person shooter, 20% is space combat[25] |
Mercenary series | 1985 | Novagen Software | Novagen Software | Atari 400/800/XL/XE, Commodore 64, ZX Spectrum, Amstrad CPC, Atari ST, Commodore Amiga, Commodore 16/116/Plus/4 | 3D open world action-adventure. The second and third parts of the series involved interplanetary travel within a solar system. |
Metalion[citation needed] | 2002 | ZIO Interactive | ZIO Interactive | Windows Mobile | |
Metalion 2: Mutant Uprising[citation needed] | 2003 | ZIO Interactive | ZIO Interactive | Windows Mobile | |
Mobile Suit Gundam: Last Shooting | 1984 | Bandai | MSX | ||
Mobile Suit Z-Gundam: Hot Scramble | 1986 | Game Studio | Bandai | NES | |
N-Space[citation needed] | 2005 | Monkey Business | Nokia SNAP Mobile | Java ME | One of the few MMOG space combat sim games for mobile phones |
Nexus: The Jupiter Incident | 2004 | Mithis Entertainment | Vivendi Universal / HD Interactive | Windows | Focuses on tactics and ship management instead of resource collection and base construction. Previously 'Imperium Galactica 3'. |
Nihilist[citation needed] | 1996 | Bits Corporation | Philips | Windows | |
Phoenix | 1999 | Team17 | Titus Interactive | Windows | Has a dynamic campaign structure |
Phoenix 3 | 1995 | Gray Matter Inc. | Studio 3DO | 3DO | Combination of Flashback/Another World platforming with Wing Commander-esque flight sequences |
No Gravity | 1998 | realtech VR | Titus Interactive | Windows, Linux, Mac OS, Amiga OS, BeOS, PSP | Is also named Space Girl; released as freeware |
No Gravity: The Plague of Mind | 2008 | realtech VR | PlayStation Store, iTunes App Store | PSP, iOS | Sequel to No Gravity produced 10 years after original title |
Project Sylpheed | 2006 | Game Arts, SETA Corporation | Microsoft, Square Enix | Xbox 360 | |
Psi-5 Trading Company | 1985 | Distinctive Software | Accolade | Amstrad CPC, DOS, Commodore 64, Apple II, ZX Spectrum | |
Romanians in Space | 2007 | 2 Bad Design | 2 Bad Design | Windows | Incited controversy in Hungary as it depicts the Romanians having conquered the Earth now beginning to conquer the galaxy; full version released as freeware |
Shattered Horizon | 2009 | Futuremark Games Studio | Futuremark Corporation, Steam | Windows | First-person shooter set in zero gravity |
Shattered Worlds - Space Combat[citation needed] | 2003 | Skwork Studis | Astraware | Windows Mobile, Palm OS | |
Shattered Worlds - Planet Assault[citation needed] | 2004 | Skwork Studio | Astraware | Windows Mobile, Palm OS | |
Shadow Squadron | 1995 | Sega | Sega | Sega 32X | |
Shockwave Assault | 1994 | Dice | Electronic Arts | 3DO, Saturn, PlayStation, Mac OS, Windows | FMV style simulator, released on the 3DO as simply Shockwave |
Shockwave: Operation Jumpgate | 1995 | Dice | Electronic Arts | 3DO | FMV style simulator expansion pack, included as a bonus in most versions of Shockwave Assault |
Shockwave 2: Beyond The Gate | 1997 | Dice | Electronic Arts | Saturn, PlayStation, Mac OS, Windows, 3DO | FMV style simulator |
Skyfox II: The Cygnus Conflict | 1987 | Dynamix, Inc. | Electronic Arts | DOS, Amiga, Atari ST, Commodore 64 | Set in space, may be viewed as a mix of space sim and first-person shooter |
Solar Eclipse | 1995 | Crystal Dynamics | Crystal Dynamics | Saturn, 3DO | FMV style simulator |
Solar Winds: The Escape | 1993 | Stone Interactive Media | Epic MegaGames | DOS | Chapter 1 shareware version |
Solar Winds: Galaxy | 1993 | Stone Interactive Media | Epic MegaGames | DOS | Chapter 2 |
SOL: Exodus | 2012 | Seamless Entertainment | Seamless Entertainment | Windows | |
Space Encounters[citation needed] | 1980 | Namco | Namco | Arcade | |
Space Seeker | 1981 | Taito | Taito | Arcade | |
Space Tactics[citation needed] | 1980 | Sega | Sega | Arcade | |
Star Assault | 2007 | Kalypso | GamesArk | Windows | |
StarBlade | 1991 | Namco | Namco | Arcade, Sega CD, 3DO, PlayStation | Early full 3Dpolygonal game |
Star Conflict | 2012 | StarGem Inc | Gaijin Entertainment | Windows, Macintosh, Linux | Free to play 3D arcade space-shooter, MMO elements. |
Star Cruiser | 1988 | Arsys Software | Arsys Software | NEC PC-8801, Sharp X68000, Sega Mega Drive | Early full 3D polygonal game[26][27] |
Star Fighter | 1994 | Fednet Krisalis | Acclaim Entertainment | Acorn Archimedes, 3DO, Saturn, Windows, PlayStation | Released in 1996 for the 3DO and the Sega Saturn under the slightly changed name Star Fighter 3000 |
Star Luster | 1985 | Namco | Namco | Nintendo Famicom, Nintendo Vs. Arcade | |
StarMade | 2013 | Schema | Schema | Windows, Macintosh, Linux | Freeware. Currently in Alpha. Voxel based, spaceship building game.[28] |
Star Quest I: In the 27th Century | 1995 | Paul Lauzon | Virtual Adventures Inc. | DOS | 3D space combat, exploration and race Simulator |
Star Raiders | 1979 | Atari, Inc. | Atari | Atari 8-bit family | |
Star Rangers | 1995 | Interactive Magic | Interactive Magic | Windows | |
Star Trek[29] | 1982 | Sega | Sega | Arcade | One of the most elaborate vector graphics games ever released[30] |
Star Trek: Invasion | 2000 | Warthog | Activision | PlayStation | |
Star Trek: Klingon Academy | 2000 | 14 Degrees East | Interplay | Windows | |
Star Trek: Shattered Universe | 2004 | Starsphere Interactive | TDK Mediactive | Xbox, PlayStation 2 | |
Star Trek: Starfleet Academy | 1994 | High Voltage Software | Interplay | Windows, Super NES, Mega Drive, Mac OS | |
Star Trek: Tactical Assault | 2006 | Quicksilver Software | Bethesda Softworks | Nintendo DS, PSP | |
Star Trek: The Next Generation: Advanced Holodeck Tutorial | 1994 | Imagineering | Absolute Entertainment | Nintendo Entertainment System, Game Boy, Game Gear | |
Star Voyager | 1986 | ASCII Entertainment | Acclaim | Nintendo Entertainment System | Released in Japan as Cosmo Genesis |
Star Wars | 1983 | Atari, Inc. | Atari, Inc. | Arcade, Acorn Electron, Amiga, Atari 2600, Atari 5200, Atari 8-bit family, Atari ST, Apple II, Macintosh, BBC Micro, Commodore 64, ColecoVision, DOS, ZX Spectrum | |
Star Wars: Arcade | 1993 | Sega | LucasArts | Arcade, Sega 32X | |
Star Wars: The Empire Strikes Back | 1985 | Atari Games | Atari Games | Arcade | |
Star Wars: Trilogy Arcade | 1998 | AM3 | LucasArts | Arcade | |
Star Wars: Battle for Naboo | 2001 | Factor 5 | LucasArts | Nintendo 64, Windows | |
Star Wars: Battlefront | 2004 | Pandemic Studios | LucasArts | Windows, PlayStation 2, Xbox, Mac OS X, mobile phone, PSP | |
Star Wars: Battlefront II | 2005 | Pandemic Studios | LucasArts | Windows, PlayStation 2, Xbox, PSP | |
Star Wars Battlefront: Elite Squadron | 2009 | Rebellion Developments (PSP), N-Space (DS) | LucasArts | Nintendo DS, PSP | |
Star Wars: Rebel Assault | 1993 | LucasArts | LucasArts | DOS (Windows re-release), Sega CD, Macintosh, 3DO | FMV style simulator |
Star Wars: Rebel Assault II: The Hidden Empire | 1995 | LucasArts | LucasArts | DOS, Windows, Sega CD, Macintosh | FMV style simulator |
Star Wars: Rogue Squadron | 1998 | Factor 5 | LucasArts | Windows, Nintendo 64 | |
Star Wars: Rogue Squadron II: Rogue Leader | 2001 | Factor 5 | LucasArts | Nintendo GameCube | |
Star Wars: Rogue Squadron III: Rebel Strike | 2003 | Factor 5 | LucasArts | Nintendo GameCube | |
Star Wars: Starfighter | 2001 | LucasArts | LucasArts | PlayStation 2, Xbox, Windows | |
Star Wars: Jedi Starfighter | 2002 | LucasArts | LucasArts | PlayStation 2, Xbox | Sequel to 2001 Starfighter |
Star Wars: TIE Fighter | 1994 | Totally Games | LucasArts | DOS, Windows, Mac OS | |
Star Wars: TIE Fighter - Defender of the Empire | 1995 | Totally Games | LucasArts | DOS, Mac OS | Expansion pack for the original TIE Fighter |
Star Wars: TIE Fighter (Collector's CD-ROM Edition) | 1995 | Totally Games | LucasArts | DOS, Windows, Mac OS | TIE Fighter plus the expansion pack and improved features |
Star Wars: X-Wing | 1993 | Totally Games | LucasArts | DOS, Macintosh | |
Star Wars: X-Wing - Imperial Pursuit | 1993 | Totally Games | LucasArts | DOS, Macintosh | Expansion pack for the original X-Wing |
Star Wars: X-Wing - B-Wing | 1993 | Totally Games | LucasArts | DOS, Mac OS | Expansion pack for the original X-Wing |
Star Wars: X-Wing (Collector's CD-ROM Edition) | 1994 | Totally Games | LucasArts | DOS, Windows, Mac OS | Includes both expansion packs and improved features |
Star Wars: X-Wing Collector Series Edition | 1998 | Totally Games | LucasArts | Windows | Includes both X-Wing, and TIE Fighter games with all expansion packs from both games, plus a flight training school add-on; integrated in this game is the X-Wing vs. TIE Fighter 3d accelerated engine |
Star Wars: X-Wing Trilogy | 2000 | Totally Games | LucasArts | Windows | |
Star Wars: X-Wing Trilogy Arcade | 1998 | AM3 | LucasArts | Arcade | Rail shooter style combat |
Star Wars: X-Wing Alliance | 1999 | Totally Games | LucasArts | Windows | |
Star Wars: X-Wing vs. TIE Fighter | 1997 | Totally Games | LucasArts | Windows | |
SpaceCombat | 2008 | Cilcoder | Xbox Live | Xbox 360 | Very basic cartoon styled space combat game |
Space Combat | 2008 | MyRealGames.com | MyRealGames.com | Windows | Freeware |
Space Interceptor: Project Freedom | 2004 | Merscom | City Interactive | Windows | |
Space Rebellion | 2004 | Phoenix Games | Phoenix Games | PlayStation 2 | Released for PlayStation 2 only; a Windows game with the same name was published by Grabituk.com, but it is not a space flight simulator |
Starglider | 1986 | Argonaut Games | Rainbird Software | Amiga, Amstrad CPC, Apple II, Atari ST, Commodore 64, ZX Spectrum | |
Starship 1 | 1977 | Atari | Atari | Arcade | |
Starship Command | 1983 | Peter Irvin | Acornsoft | Acorn Electron, BBC Micro | |
Starlancer | 2000 | Digital Anvil | Microsoft | Windows, Dreamcast | |
Starmaster | 1982 | Activision | Activision | Atari 2600 | |
Starshatter | 2004 | Destroyer Studios | Matrix Games | Windows | |
Starshatter: The Gathering Storm | 2006 | Destroyer Studios | Matrix Games | Windows | |
Starship Conquer | 2004 | Michael Molkenthin | Enjoy Soft | Windows | |
Star Wraith | 1999 | StarWraith 3D Games | StarWraith 3D Games | Windows | Released as freeware |
Star Wraith 2 | 2000 | StarWraith 3D Games | StarWraith 3D Games | Windows | Released as freeware |
Star Wraith 3: Shadows of Orion | 2000 | StarWraith 3D Games | StarWraith 3D Games | Windows | Released as freeware |
Star Wraith 4: Reviction | 2002 | StarWraith 3D Games | StarWraith 3D Games | Windows | Released as freeware |
Star Wraith 5: Arvoch Conflict | 2006 | StarWraith 3D Games | StarWraith 3D Games | Windows | |
Strike Suit Zero | 2013 | Born Ready Games | Born Ready Games | Windows, Mac OS, Linux, Nintendo Switch | |
Sublevel Zero | 2015 | Sigtrap Games | Sigtrap Games | Windows, Mac OS, SteamOS | Features 6-DOF gameplay across procedurally-generated levels |
SubSpace | 1997 | Burst Studios | Virgin Interactive | Windows | |
Tac/Scan | 1982 | Sega | Sega | Arcade | |
Tarr Chronicles | 2007 | Quazar Studio | Akella, cdv Software Entertainment, Paradox Interactive | Windows | Russian name was Tarr Chronicles: Ghosts of Stars, English release removed words from name |
Dark Horizon | 2008 | Quazar Studio | Akella, Paradox Interactive | Windows | Prequel to Akella's Tarr Chronicles: Ghosts of Stars and set 100 years prior, introduces a new race, new control modes, more advanced ship modification; Russian release is named Tarr Chronicles: Guards of the Frontier, English release is named Dark Horizon |
The Earth Dies Screaming | 1983 | Sirius Software | 20th Century Fox | Atari 2600 | Also was released for Commodore VIC-20 and Atari 8-bit family computers under the name Final Orbit |
The Tomorrow War | 2009 | CrioLand | 1C, 505 Games | Windows | Space sim based on a trilogy of novels written by a famous Russian author, Alexander Zorich; game was originally released in Russia in 2006, however the new release suffered from a poor English translation[31] |
Uchuusen Cosmo Carrier | 1987 | TOSE Co., Ltd. | Jaleco | Nintendo Famicom | |
Virtual Impact | 2003 | Erik Koenig | VirtualImpactGames | Windows | Described as space combat sim plus sports match[32] |
Void War | 2004 | Rampant Games | Rampant Games | Windows | |
Void Destroyer | 2015 | Paul Zakrzewski | Paul Zakrzewski | Windows | RTS/sim hybrid. Pilot a single ship in first-person combat, or control the entire fleet using the mouse. |
WarpSpeed | 1993 | Accolade | Accolade | Sega Mega Drive | |
Wing Commander | 1990 | Origin Systems | Origin Systems | DOS, Amiga, Sega CD, Super NES, 3DO | |
Wing Commander: The Secret Missions | 1990 | Origin Systems | Origin Systems | DOS, Amiga, Super NES | Expansion pack for the original Wing Commander |
Wing Commander: The Secret Missions 2: Crusade | 1991 | Origin Systems | Origin Systems | DOS, Amiga | Expansion pack for the original Wing Commander |
Super Wing Commander | 1994 | Origin Systems | Origin Systems | 3DO, Macintosh | Contained Secret Missions, and special third campaign was also created between the two expansions |
Wing Commander II: Vengeance of the Kilrathi | 1991 | Origin Systems | Origin Systems | DOS | |
Wing Commander II: Vengeance of the Kilrathi - Special Operations 1 | 1991 | Origin Systems | Origin Systems | DOS | Expansion pack for the original Wing Commander II: Vengeance of the Kilrathi |
Wing Commander II: Vengeance of the Kilrathi - Special Operations 2 | 1991 | Origin Systems | Origin Systems | DOS | Expansion pack for the original Wing Commander II: Vengeance of the Kilrathi |
Wing Commander II Vengeance of the Kilrathi Deluxe Edition | 1993 | Origin Systems | Origin Systems | DOS | Contains both expansion packs from the original Wing Commander II: Vengeance of the Kilrathi |
Wing Commander III: Heart of the Tiger | 1994 | Origin Systems | Origin Systems | DOS, 3DO, PlayStation, Macintosh | |
Wing Commander: The Kilrathi Saga | 1996 | Origin Systems | Origin Systems | Windows | Recompilation of the first three Wing Commander games; expansion packs must be downloaded separately as they were not shipped on the CD but were made available online for free |
Wing Commander IV: The Price of Freedom | 1995 | Origin Systems | Electronic Arts | DOS, Windows, PlayStation, Macintosh | |
Wing Commander: Prophecy | 1997 | Origin Systems | Electronic Arts | Windows, GBA | |
Wing Commander: Secret Ops | 1998 | Origin Systems | Electronic Arts | Windows | Expansion pack for the original Wing Commander: Prophecy |
Wing Commander: Prophecy Gold | 1999 | Origin Systems | Electronic Arts | Windows | Contains the original Wing Commander: Prophecy and the expansion pack Wing Commander: Secret Ops |
Wing Commander Arena | 2007 | Gaia Industries | Electronic Arts | Xbox 360 (XBLA) | |
X-Plane: Space Combat Sim | 2004 | Laminar Research | Laminar Research | Windows, Linux, Mac OS X | Released as freeware |
X-COM: Interceptor | 1998 | Microprose | Microprose | Windows | |
X - Ekkusu | 1992 | Nintendo | Nintendo | Game Boy | Released in Japan only; to be followed by a DSiWare exclusive sequel, X-Scape |
Xenocracy | 1998 | Simis | Grolier Interactive | Windows, PlayStation | |
XF5700 Mantis Experimental Fighter | 1992 | Microprose | Microprose | DOS | |
Zeitgeist: Laser Fighter | 1995 | Taito | Interplay | Windows, PlayStation | |
Renegade: The Battle for Jacob's Star | 1995 | Midnight Software | Strategic Simulations Inc | Windows | |
Warhead | 1989 | Motion Picture House | Activision | Amiga OS, Atari ST | Mission based. Newtonian flight model. Designed by Glyn Williams. |
Heat Signature | 2017 | Suspicious Developments | Suspicious Developments | PC | Top-down shooter which lets players fly through space to board ships and take down factions through killing and strategy. |
Free-form space trading and combat games[edit]
Spaceship Related Video Games
Title | Release year | Developer | Publisher | Platform | Notes |
---|---|---|---|---|---|
3030 Deathwar | 2007 | Bird in Sky | Crunchy Leaf Games | Windows | |
Archimedean Dynasty | 1996 | Massive Development | Blue Byte | DOS | Play occurs in a submarine and under the ocean; many reviews have stated the look and feel of this game as that of a space sim;[33][34] |
Ascent - The Space Game | 2013 | Fluffy Kitten Studios | Fluffy Kitten Studios | Windows, Browser | Trading, exploration, colonization, player built starbases, research and industry, asteroid mining and combat[35] |
Battlecruiser 3000AD | 1996 | 3000AD | Take Two Interactive Software, GameTek | Windows | All Battlecruiser and Universal Combat games feature trade[36] |
Battlecruiser 3000AD v2.0 | 1998 | 3000AD | Interplay | Windows | |
Battlecruiser Millennium | 2000 | 3000AD | Interplay | Windows | |
Battlecruiser Millennium Gold | 2003 | 3000AD | DreamCatcher Interactive, Inc. | Windows | Includes some extra missions, instant action scenarios |
Starpoint Gemini 2 | 2014 | LGM Games | Iceberg Interactive | Microsoft Windows, Xbox One | Space trading and combat sim / RPG |
Dangerous | 2011 | Binary Helix | Binary Helix | Windows, Mac OS, iOS, Android | Cloud save enables sharing save game from any platform |
DarkStar One | 2006 | Ascaron Entertainment | cdv Software Entertainment | Windows | |
DarkStar One: Broken Alliance | 2010 | Gaming Minds Studios | Kalypso Media | Xbox 360 | Enhanced and extended from its predecessor, on Xbox 360 only[37] |
Earth & Beyond | 2002 | Westwood | Electronic Arts | Windows, Mac OS X, Linux | MMORPG; Electronic Arts officially shut down this game's servers in 2004, but as of 2011, a fan-made revival project is working on an emulator[38] |
Elite | 1984 | David Braben, Ian Bell | Acornsoft, Firebird | Acorn Archimedes, Acorn Electron, Amiga, Amstrad CPC, Apple II, Atari ST, BBC Micro, Commodore 64, DOS, MSX, NES, ZX Spectrum | A seminal work in the genre; many other games on these lists show influence by it |
Elite: Dangerous | 2014 | Frontier Developments | Frontier Developments | Microsoft Windows, OS XXbox One | The fourth game in the Elite series featuring a persistent universe and online multiplayer |
Endless Sky | 2015 | Michael Zahniser | Michael Zahniser | Windows, OS X, Linux | An Open-Source 2D game similar to Escape Velocity. The game takes place in November 3013. |
Escape Velocity | 1996 | Matt Burch, Ambrosia Software | Ambrosia Software | Mac OS | Effectively a modernized shareware Elite clone with RPG elements, with an extensive modding community |
EV Override | 1998 | Matt Burch, Peter Cartwright, Ambrosia Software | Ambrosia Software | Mac OS | Originally a third-party plugin for Escape Velocity, later adopted as an official sequel |
EV Nova | 2002 | Matt Burch, ATMOS Software, Ambrosia Software | Ambrosia Software | Mac OS, Mac OS X, Windows | Third and final game in the Escape Velocity series (like EVO, also originally a third-party plugin), which also spawned a trading card game set in the same universe |
Eve Online | 2003 | CCP Games | CCP Games | Mac OS X, Windows | Player-driven, persistent-world MMORPG set in a science fiction space setting |
Rebel Galaxy | 2015 | Double Damage Games | Double Damage Games | Mac OS X, Windows | Modern freeform set in a dynamic science fiction space setting |
Evochron Alliance | 2005 | StarWraith 3D Games | StarWraith 3D Games | Windows | |
Evochron Renegades | 2007 | StarWraith 3D Games | StarWraith 3D Games | Windows | |
Evochron Legends | 2009 | StarWraith 3D Games | StarWraith 3D Games | Windows | |
Evochron Mercenary | 2010 | StarWraith 3D Games | StarWraith 3D Games | Windows | |
Evochron Legacy | 2016 | StarWraith 3D Games | StarWraith 3D Games | Windows | |
Frontier: Elite II | 1993 | Frontier Developments | Konami, GameTek | Commodore Amiga, Amiga CD32, Atari ST, DOS | |
Frontier: First Encounters | 1995 | Frontier Developments | Konami, GameTek | DOS | Often called Elite III[39] |
GLFrontier | 2006 | Tom Morton | Tom Morton | Windows, Linux | Fan-maderemake of Frontier: Elite II using OpenGL and higher resolution |
Elite Starfighter | 2004 | Michael Molkenthin | Novitas Peppergames | Windows | Tries to be much like Elite, but with updated graphics |
Pocket PC Elite | 2003 | Jon Welch, George Hooper | Jon Welch, George Hooper | Windows Mobile | An Elite for Windows Mobile |
Galaxy on fire | 2006 | Fishlabs | Fishlabs | Java ME, iOS | One of the only games which support Java ME for mobile phones to include trade in the game[40] |
Galaxy on fire 2 | 2009 | Fishlabs | Fishlabs | Java ME, Android, iOS, Windows, Mac | Improved graphics, play and trade[41] |
Federation of Free Traders | 1989 | Gremlin Graphics Software Ltd. | Gremlin Graphics Software Ltd. | Amiga, Atari ST | |
Flatspace | 2003 | Cornutopia Software | Cornutopia Software | Windows | Play is open-ended: activities available include trading, missions, exploration, bounty hunting, space piracy, and police work. |
Flatspace II: The Rise of the Scarrid | 2005 | Cornutopia Software | Cornutopia Software | Windows | Play is open-ended: activities available include trading, missions, exploration, bounty hunting, space piracy, and police work. |
Freelancer | 2003 | Digital Anvil | Microsoft | Windows | Supports keyboard/mouse controls, no joysticks |
Final Rift | 2011 | LargeLaser Games | Xbox Live Indie Games | Xbox 360 | Space trading simulator |
Hardwar | 1998 | The Software Refinery | Gremlin Interactive, Interplay | Windows | Ships never leave the planet, yet this futuristic sim is very similar to Elite |
Independence War 2: Edge of Chaos | 2001 | Particle Systems Ltd. | Infogrames | Windows | Like its predecessor, features a Newtonian flight model |
Infinite Space | 2010 | PlatinumGames | Sega | Nintendo DS | First space combat sim with trading to become available for the DS |
Jumpgate: The Reconstruction Initiative | 2001 | NetDevil | 3DO, Mightygames, NetDevil | Windows | Prequel to Jumpgate Evolution |
Lightspeed | 1990 | MicroProse | MicroProse | Tandy, DOS | |
Moonfall | 1991 | Jukka Tapanimäki | 21st Century Entertainment Ltd. | Commodore 64, Amiga | |
No Man's Sky | 2016 | Hello Games | Hello Games | PS4, Windows | |
Nomad | 1993 | Intense Interactive | GameTek | DOS | |
Omnitrend's Universe[42] | 1983 | William G. M. Leslie, Thomas R. Carbone | Omnitrend Software | Atari 8-bit, Apple II series, DOS | |
Oolite | 2006 | Giles Williams | aegidian.org | Windows, Linux, Mac OS X | Free softwareremake of original 1984 Elite |
Parkan II | 2007 | Nikita | 1C Company | Windows | Parkan 2 is said to be a very good but very unknown,[43] it is notable as being a mix of space combat sim and FPS;[44] English release is and was ever available via online distribution only[45] |
The Precursors | 2010 | Deep Shadows | Game Factory Interactive | Windows | Was released in English on Gamersgate[46] |
Project Alpha | 2009 | 2.0 Studios | Xbox Live Indie Games | Xbox 360 | Space trading simulator on a futuristic version of our solar system |
Project Delta | 2010 | 2.0 Studios | Xbox Live Indie Games | Xbox 360 | Sequel-remake of Project Alpha, by the same studio |
Protostar: War on the Frontier | 1993 | Tsunami Media, Inc. | Tsunami Media, Inc. | DOS | Electronic Arts originally contracted Tsunami Media to create Starflight 3: Protostar, this contract was canceled; game was released as Protostar: War on the Frontier;[47] original Starflight and Starflight 2 are not included in this list as they are strategy/role-playing video game oriented and the view of the ship is a top down perspective |
RiftSpace | 2004 | StarWraith 3D Games | StarWraith 3D Games | Windows | Released as freeware |
Space Vikings | 1982 | Mitchell Robbins | SubLOGIC | Apple II series | [48] |
Universal Combat | 2004 | 3000AD | DreamCatcher Interactive, Inc. | Windows | The follow-up to the Battlecrusier series from Darek Smart |
Universal Combat: Gold | 2005 | 3000AD | 3000AD | Windows | |
Universal Combat: A World Apart | 2005 | 3000AD | 3000AD | Windows | |
Universal Combat: Special Edition | 2006 | 3000AD | 3000AD | Windows | |
Universal Combat: Collectors Edition | 2007 | 3000AD | 3000AD | Windows | Contains the campaigns and instant action scenarios from the prior titles in the Battlecruiser and Universal Combat series of games[49] |
Wing Commander: Privateer | 1993 | Origin Systems | Electronic Arts | DOS, Macintosh | |
Wing Commander: Righteous Fire | 1994 | Origin Systems | Electronic Arts | DOS, Macintosh | Expansion pack for the original Wing Commander: Privateer |
Wing Commander: Privateer CD-ROM Classic Edition | 1996 | Origin Systems | Electronic Arts | DOS, Macintosh | Includes Righteous Fire expansion and full speech |
Privateer 2: The Darkening | 1996 | Origin Systems | Electronic Arts | DOS, Macintosh | |
Wing Commander: Privateer Remake | 2005 | Privateer Remake Team | The Vega Strike Team | Windows, Mac OS X, Linux | Fan-made remake, includes better graphics and more game play-related features; freeware |
Wing Commander: Privateer Gemini Gold | 2005 | Privateer Gemini Gold Team | The Vega Strike Team | Windows, Mac OS X, Linux | Fan remake, strives to be as true to the original Privateer as possible; freeware |
Privateer: Parallel Universe | 2005 | Parallel Universe Team | The Vega Strike Team | Windows, Mac OS X, Linux | Fan-made project; adds some new ships and fan campaign missions; freeware |
Space Force: Rogue Universe | 2007 | Provox Games | DreamCatcher Interactive, Inc., JoWooD Productions | Windows | |
Space Pirates from Tomorrow | 2010 | MStar Games | Xbox Live Indie Games | Xbox 360 | Open ended space trading simulator |
Space Probe | 2007 | Lars Brandt Stisen | Deep Division | Windows | Real time spacecraft simulator and adventure game; freeware |
Space Rogue | 1989 | Origin Systems | Origin Systems | DOS, Macintosh, Amiga, Atari ST, FM Towns | |
Space Treker 3 | 2005 | SundialSoft | ClickGamer | Windows Mobile | |
Starfunk | 2013 | Superdecade games | Superdecade games | Windows | BBC BASIC for Windows implementation |
Starpoint Gemini | 2011 | Little Green Men Games | Little Green Men Games, Iceberg Interactive | Windows | |
Starport: Galactic Empires | 2004 | PlayTechTonics, Inc. | PlayTechTonics, Inc. | Windows | MMORPG, free to play, with optional items able to be bought with real money |
Star Wars Galaxies | 2003 | Sony Online Entertainment, Electronic Arts Japan | LucasArts | Windows | MMORPG |
Starglider 2 | 1988 | Argonaut Software Ltd. | Rainbird Software | Amiga, Atari ST, DOS, ZX Spectrum | |
SunDog: Frozen Legacy | 1984 | FTL Games | Accolade | Apple II, Atari | |
Tachyon: The Fringe | 2000 | NovaLogic | NovaLogic | Windows | |
Taikodom | 2008 | Hoplon Infotainment | Hoplon Infotainment | Windows | Considered a MMOG |
Terminus | 2000 | Vicarious Visions | Vatical Entertainment | Windows, Mac OS, Linux | |
The Universal | 2004 | The Universal Team | The Universal Team | Windows | Unique MMORPG set in a virtual universe of realtime 3d worlds, owned and run by players[50] |
Vendetta Online | 2004 | Guild Software | Strategy First | Windows, Mac OS X, Linux | MMORPG |
Venture The Void | 2007 | Kitty Lambda | Kitty Lambda | Windows | MMORPG |
X: Beyond the Frontier | 1999 | Egosoft | THQ, SouthPeak Games | Windows | |
X: Tension | 2000 | Egosoft | THQ | Windows | X: Beyond The Frontier is needed to run this expansion |
X: Gold | 2000 | Egosoft | THQ | Windows | Combination of X: Beyond The Frontier and X: Tension |
X2: The Threat | 2003 | Egosoft | Deep Silver, QV Software International | Windows, Mac OS X, Linux | |
X3: Reunion | 2005 | Egosoft | Deep Silver, Enlight | Windows, Mac OS X, Linux | |
X3: Reunion 2.0 | 2007 | Egosoft | Deep Silver, Enlight | Windows, Mac OS X, Linux | Updated, patched, working version of the original X3: Reunion with added Bala Gi Missions |
X3: Terran Conflict | 2008 | Egosoft | Deep Silver, Enlight | Windows, Mac OS X, Linux | Final chapter in the story of the X series of games[51] |
X3: Terran Conflict 2.0 Aldrin Missions | 2009 | Egosoft | IGS Software Publishing | Windows | |
X3: Gold Edition | 2009 | Egosoft | Deep Silver | Windows, Linux | Includes the Reunion 2.0 Bala Gi Mission, Terran Conflict 2.0 Aldrin Missions, soundtrack, poster |
X3: Albion Prelude | 2011 | Egosoft | Egosoft | Windows, Linux | Continuation of the X series of space simulation games |
X Rebirth | 2013 | Egosoft | Egosoft | Windows, Mac OS X, Linux | Continuation and reboot of the X series of space simulation games |
X Rebirth VR Edition | 2017 | Egosoft | Egosoft | Windows, Mac OS X, Linux | VR version of X Rebirth |
X4: Foundations | 2018 | Egosoft | Egosoft | Windows, Linux | Continuation of the rebooted X series of space simulation games |
Xiphos | 1990 | Voodoo | Electronic Zoo | Windows, Amiga, Atari ST | Play resembles Elite, involving first-person space shooting and trading[52] |
Space flight simulator games under development[edit]
Title | Release year | Developer | Publisher | Platform | Notes |
---|---|---|---|---|---|
0x10c | CANCELLED | Notch | Mojang | Multiplatform (PC) | [53] |
4EVOLVE: Deep Stars[54] | TBA | 4EVOLVE Games | TBA | Windows | Space simulator game with elements of advanced 4X gameplay |
Abyss Lights: Frozen Systems | TBA | Abyss Lights Studio | TBA | Windows | A demo for this, with a working title of Abyss Lights: Frozen Systems, debuted at E3[55] |
Age of Ascent | TBA | Illyriad Games | Illyriad Games | Multiplatform, Windows, Macintosh | Space MMO with real-time dog fighting. |
Alliance Space Guard | TBA (2021) | D.C.Elington | TBA | Windows | Sci-fi space simulation game with a focus on physics (hyperspace but orbital mechanics), ship systems and avionics |
Astroneer | 2016 | System Era Softworks | System Era Softworks | Windows, Xbox One | Outer space mining resources on planets |
Blackstar | TBA | Spacetime Interactive | TBA | Windows, Xbox 360, PlayStation 3 | This MMOG[56] is on the brink of cancellation as of 2008,[57] again[58] |
Blockade Runner | 2012 | ZANMGT | [10] | Windows | |
Cold Stars | TBA | Quazar Studio | Akella, Paradox Interactive | Windows | Third installment in the series of The Tarr Chronicles[59] |
Darwin | TBA | ConstantSUM | ConstantSUM | Windows, Mac OS X, Linux | Browser-based space combat sim |
Exospace Game | TBA | Exospace Game | Exospace Game | Windows, Mac OS X, Linux | Browser-based space MMO strategy-building-exploration game |
Dreadnought (video game) | 2016 | Yager Development | Grey Box | Windows | |
Drifter[60] | TBA | Celsius Game Studios | Celsius Game Studios | Mac, Windows, Linux, iOS, PS4 | Space trading and combat sim. Preorder available with beta access on site, greenlit for Steam October 2013[61] |
Fringespace | TBA | The Fringespace Team | The Fringespace Team | Windows, Mac OS X, Linux | Freewaremod to FreeSpace Open; game is not a clone[62] but is designed to duplicate, as nearly as possible, the 'feel' of Tachyon: The Fringe[63] |
Galactic Command Online | TBA | 3000AD | TBA | Xbox 360, Windows | MMOG |
Heresy War | 2012 | Dream Builder Studios | TBA | Windows | |
Kerbal Space Program 2 | 2020 | Private Division, Star Theory | Star Theory | Windows, Xbox, Playstation | Sequel to the critically acclaimed game kerbal space program. |
Kinetic Void | 2013 | Badland Studio | Valve | Microsoft Windows, Mac OS and Linux | Alpha released on Steam on the 20 March 2013[64] |
Infinity: The Quest for Earth | TBA | F. Brebion | TBA | Windows | MMORPG |
Iron Sky: Invasion | 2012 | Reality Pump | TopWare Interactive | Windows, Xbox 360, PlayStation 3, iOS, Android, Mac OS | Official video game expansion of the 2012 sci-fi film 'Iron Sky'.[65] Combines space combat simulation with strategy and RPG elements.[66] |
Jumpgate Evolution | CANCELLED | NetDevil | Codemasters | Windows | MMORPG |
Limit Theory | CANCELLED[67] | Josh Parnell | TBA | Windows, Mac OS X, Linux | Single player space simulator in entirely procedurally generated universes.[68] |
Miner Wars 2081 | 2012 | Keen Software House | TBA | Windows | Single Player; Currently in Closed Beta[69] |
Naumachia: Space Warfare | TBA | Naumachia team | TBA | Windows | |
NorthStar | TBA | Kerberos Productions | TBA | Windows | Envisioned as a space trader sim with space and ground combat elements; space combat will not be fighter-based as in Privateer but more like large ship combat as in Kerberos' 4X title Sword of the Stars; ground combat will be squad turn-based, as in X-Com: UFO Defense |
Pioneer | TBA | Windows, Mac OS X, Linux | Free and open source software; development version is downloadable and playable as of 2012 | ||
Precursors 2 | 2012 | Deep Shadows | Play Ten Interactive | Windows, Xbox 360 | Stand-alone game that continues prior story, but no need to play the original to understand the story[70] |
Rise: The Vieneo Province | TBA | Unistellar Industries, LLC | Unistellar Industries, LLC | Windows | Persistent world with player-driven economy |
Rodina | 2013 | Brendan Anthony | Elliptic Games | PC | [71] |
Rogue System | TBA | Digits Crossed Interactive, LLC | Digits Crossed Interactive | Windows | Rogue System is currently in the pre-alpha stage of development. It is a modular space combat sim that features ship system functionality on the level of a 'hardcore' flight simulator, along with first-person and RPG elements. Rogue System provides a richly detailed story driven experience coupled with open exploration and randomly generated side missions. |
ScrumbleShip | 2012 | Orangehat Tech, LLC | ScrumbleShip.com | Windows, Mac OS X, Linux | ScrumbleShip is in the alpha stage of development. Currently players can build and damage their ships; the final version will be an open-world MMO space flight simulator in which players mine materials, build their own ships, battle, and fly between solar systems. |
Space Miner | 2014 | Kim Lillås | Aurora Borealis Games | Android | First version released |
SpaceEngine | 2012 | Vladimir Romanyuk | Vladimir Romanyuk | Windows | As of 2011, simulates stars from Hipparcos catalogue, procedurally adds other stars and systems as appropriate, and generates planets with landscapes, atmospheres and water[72][73] |
Spacemen | TBA | Florin Bucur | TBA | Windows, MacOSX, Linux | spacemen.eu |
Space Noir | TBA | N-Fusion Interactive Entertainment | TBA | iOS, Android, Windows | |
Star Citizen | TBA | Cloud Imperium Games (Chris Roberts) | Cloud Imperium Games | Linux, Windows | MMOSpace trading and combat simulator, FPS[74] |
Star Villains and Space Heroes | TBA | Area Denial Games | TBA | Windows, Linux | Capital ship combat game, with Newtonian space physics and third person controls.[75] |
Starfighter Inc. | 2017 | Impeller Studios | Impeller Studios | Windows | Realistic hardcore online multiplayer space combat simulator set in our solar system 200 years in the future. Players are mercenary pilots working for private military contractors to fight a shadow war between ruthless megacorps.[76] |
The Tomorrow War: Factor K | 2012 | CrioLand | 1C, 505 Games | Windows | Expansion pack to the space combat sim The Tomorrow War[77] |
Torchships | TBA | Product7 | Product7 | Windows & Mac | Newtonian Space combat game |
Universe Online | CANCELLED | Colony Studios | Colony Studios | Windows | MMORPG; not the same as X: Universe Online[78] |
Universe Sandbox | 2017 | Dan Dixon | Giant Army | Windows | An interactive space and gravity simulator. It is completely rewritten as 'Universe Sandbox ²' |
Vega Strike | TBA | The Vega Strike Team | The Vega Strike Team | Windows, Mac OS X, Linux | Free and open source software; development version is downloadable and playable as of 2011 |
X: Online Universe | TBA | Egosoft | Egosoft | Windows | MMORPG; whether or not it comes to be, it is unrelated to the game Universe Online by Colony Studios[79] though both have similar names |
XO | Q1 2016 | Jumpdrive Studios | Jumpdrive Studios | Linux, Mac OS X, Windows | Command a ragtag fleet of starships against an unbeatable enemy.[80] |
Star Trek Excalibur | TBA | Windows | Classic Star Trek Universe[81] | ||
Strike Wing | 2013 | Dream Builder Studios | Crescent Moon Games, Dream Builder Studios | iOS, Android, Windows Phone 8 | Space Combat Simulator for iOS to be released in 2013.[82] |
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Spaceship Video Games Online
Retrieved from 'https://en.wikipedia.org/w/index.php?title=List_of_space_flight_simulator_games&oldid=916839988'